|SAS: Zombie Assault 4 Manufacturer|
|- High Value Metrics -|
|Manufactures||Weapons and Armors|
|Design Pattern||Green and light brown digital pattern camo with very dark gray "insides"|
HVM (A.K.A High Value Metrics), provides the first weapons obtainable by the player. Your default gear will include the HVM 001 and HVM Kevlar Vest. All HVM weapons deal physical damage, and their armors are very weak (with the exception of BLACK Version HVM armor, which is stronger than RED Version Hardplate). You'll probably stop using HVM (excluding RED versions) by level 30 due to its weak starter stats. It is also among the first companies you'll see in RED versions. HVM Machine Gun Sentry will be automatically upgraded into RED version when players reach level 30.
HVM weapons bear a light green digital camouflage with certain sections, such as the grip, painted with a metallic grey. The RED versions have red stripes added over the default paint scheme. On Mobile platform, HVM weapons don't have digital camouflage.
In the level Ice Station, HVM mercenaries, led by a captain, are found manning a station on the planet Boreas. After assisting the player defend the station against zombies, the mercenaries will destroy an ambulance parked at the site and turn against the player(s).
HVM is one of the only weapon manufacturers (another is Z-Arm Tech) that haven't had any PREM weapons so far.
- HVM 001 (Pistol)
- HVM 002 (SMG)
- HVM 004 (Shotgun)
- HVM 005 G-Class (Assault Rifle)
- HVM 008 (LMG)
- HVM MPG (Rocket Launcher)
First Armor Set: HVM Kevlar
Second Armor Set: HVM Carbon Fibre
- HVM Carbon Fibre Helmet
- HVM Carbon Fibre Vest
- HVM Carbon Fibre Pants
- HVM Carbon Fibre Gloves
- HVM Carbon Fibre Boots
- HVM weapon designations seem to be even numbers twice the value of another model (i.e. HVM 004 and HVM 008 as 8 is twice the value of 4), with the exception of the HVM 005 G-Class and the HVM MPG.