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In all of the Zombie Assault games, there are Power-ups. They are activated when walked into (or clicked in SAS Zombie Assault Tower Defense).

In-mission

Item Description Picture
Smart Bomb A green-colored rocket that kills all Zombies on-screen.
Smart Bomb
Max Ammo Refills all of the ammo for the player's gun.
Max Ammo
Double Cash Doubles the cash that you receive from Zombie kills for 30 seconds.
Double Cash SAS
Holy Hand Grenade A yellow, special grenade that kills a large number of zombies (in SAS: Zombie Assault 2 and SAS: Zombie Assault 2 Insane Asylum), and all smaller zombies in SAS: Zombie Assault 3.
Holy Hand Grenade Asylum
RAGE %#@!&# An insane-looking eyeball that causes the player to enter a rage.
Rage
Grenade A grenade, which comes in packs of eight or twelve, that can be thrown to kill groups of Zombies.
Grenade SAS 2
Double Damage Doubles the damage you deal.
Double Damage
Cryo Grenade Just like a normal grenade, but when thrown, freezes zombies instead. They come in packs as well.
CyroGrenade
Crates Crates appear in SAS: Zombie Assault 3 for power-ups. They give the player random rewards, which include Cryo Grenades, Grenades, Money, a temporary gun, or a Sentry gun. In Tower Defense, Supply Crates are periodically air dropped, which can include cash, grenades, or premium air support.
Crate

Pre-Mission

Main article: Pre-Mission Power-Ups

Power-ups can be bought before missions in SAS: Zombie Assault 3 and SAS: Zombie Assault 4.

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