SAS: Zombie Assault 4 Weapon
- Tombstone -


Tombstone RED

-BLACK- Tombstone



Manufacturer [?] Smoke Stack
Ammo Cost [?] $$$ 360 for 200 or 400 (mobile)
$$$ 3,600 RED for 200

$$$ 1,440 for 200
$$$ 14,400 RED for 200 (Premium Ammo)

Damage/Pellet 210
300 RED
450 Selection 004
Pierce 2
Pellets/shot [?] 2
Rate of Fire 6
Capacity 200
Reload Time 2.8 sec
Movement -20%
Firing Mode Full-Auto
Weapon Class LMG
Damage Type EnergyicoEnergy
Approx. Drop Level 30
56 RED & Selection 004
Single DPS [?] 2,520
3,600 RED
5,400 Selection 004
Pierce DPS [?] 5,040
7,200 RED
10,800 Selection 004
Augmented DPS [?] 10,080
14,400 RED
21,600 Selection 004
Crafting Cost [?] $$$ 527,480
$$$ 1,429,680 RED
$$$ 7,148,400 Selection 004

Alloy 1,054
Alloy 17,871 RED
Alloy 214,452 Selection 004

"The twin-bullet sabot Tombstone is the Smokestack entry into the machine gun class. Closer to an assault rifle than a machine gun the Tombstone packs quite a punch with simply appalling accuracy."
―Official Description

Addition of Tombstone and Medusa Boots in mobile.

The Tombstone is a fully automatic EnergyicoEnergy LMG made by Smokestack and featured in SAS: Zombie Assault 4. It has a relatively low movement penalty, relatively fast reload time, and big capacity, but its damage per shot is low, and it has a very wide spread. These features make it hard to kill a single target, but it does work well against crowds.


  • Its appearance slightly resembles the Russian PPSH-41, the German Grossfuss Sturmgewehr, or the Finnish Suomi KP/-31. All three of these weapons were used during World War II.
  • In keeping with Smoke Stack's Western theme, the Tombstone is likely named after the town of Tombstone, Arizona, where the famous Gunfight at the O.K. Corral took place.
  • This is one of only three LMGs with 2 pierce, the other two being the RIA T40 and the Z-5 Heavy.
  • Following a recent update, the Tombstone and Mixmaster underwent major adjustments. Both had their rate of fire halved to what they have now, and the Tombstone was made a twin-shot. Although originally inaccurate, the twin-shot allows for more accuracy at the cost of half of its original fire rate.